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Imagine a Hardware version of reason?

Posted: 05 Feb 2018
by Pajor Hill
Something like a arturia origin mixed with a mpc /maschine interface?

I can dream until then

Re: Imagine a Hardware version of reason?

Posted: 05 Feb 2018
by EdGrip
Like a hardware version of a virtual rack full of hardware?

Re: Imagine a Hardware version of reason?

Posted: 05 Feb 2018
by joeyluck
I remember the Open Labs keyboards being somewhat appealing for this concept. Before I realized that a laptop and a portable MIDI controller would give me what I wanted.

So are you imagining a keyboard with all of Reason built-in? Or just something with it's synths built-in?

Re: Imagine a Hardware version of reason?

Posted: 05 Feb 2018
by amcjen
oh i can imagine too. [emoji7]


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Re: Imagine a Hardware version of reason?

Posted: 05 Feb 2018
by selig
amcjen wrote:
05 Feb 2018
oh i can imagine too. [emoji7]


Sent from my iPad using Tapatalk
Wondered how long it would take to hear from you in this thread… ;)

Re: Imagine a Hardware version of reason?

Posted: 05 Feb 2018
by Oquasec
Mpc, eurorack & Doepfer modules?

Re: Imagine a Hardware version of reason?

Posted: 05 Feb 2018
by fieldframe
After years of working with various MIDI controllers (including the Nektar Panorama series), I’ve come to the conclusion that the best controller for Reason would be a simple one: just let me point at a control on the screen and turn a knob on my desk. A single, high-resolution, analog-style encoder that is completely 1:1, with no acceleration or clicks. Basically, let the screen continue to do what it’s best at, while making hardware that fills the gap of tactility.

Re: Imagine a Hardware version of reason?

Posted: 05 Feb 2018
by amcjen
selig wrote:
amcjen wrote:
05 Feb 2018
oh i can imagine too. [emoji7]


Sent from my iPad using Tapatalk
Wondered how long it would take to hear from you in this thread… ;)
You know me too well! I deferred when I first saw the thread but then I couldn’t help it. :)

Re: Imagine a Hardware version of reason?

Posted: 06 Feb 2018
by QVprod
fieldframe wrote:
05 Feb 2018
After years of working with various MIDI controllers (including the Nektar Panorama series), I’ve come to the conclusion that the best controller for Reason would be a simple one: just let me point at a control on the screen and turn a knob on my desk. A single, high-resolution, analog-style encoder that is completely 1:1, with no acceleration or clicks. Basically, let the screen continue to do what it’s best at, while making hardware that fills the gap of tactility.
Basically Kontrol Master. https://www.reasontalk.com/2017/09/kont ... eview-new/

I have both and they pretty much cancel each other out in usefulness. I have trouble trying to integrate both into my workflow. There are some instances where having the control on the Panorama screen is useful but generally I just grab the mouse and use the much larger computer screen. It's so much faster. As far as a hardware version of Reason. I'm not so sure I'd be excited about it. Having done sound programming on hardware keyboards and rack modules... I much prefer software. Perhaps it would work if it were some sort of hybrid like the Musebox (yet obviously much better) where you can hook it up to a screen, mouse and keyboard. Otherwise menu diving is still annoying even on modern keyboards.

Re: Imagine a Hardware version of reason?

Posted: 06 Feb 2018
by normen
EdGrip wrote:
05 Feb 2018
Like a hardware version of a virtual rack full of hardware?
Thats exactly what I was thinking ^^

Just go to eBay, should be able to buy the equivalent of Reason 1 for about 2000 to 3000€, those old Mackie Desks, AKAI Samplers and such are very cheap these days ;) The synths are unreasonably expensive though xD
fieldframe wrote:
05 Feb 2018
After years of working with various MIDI controllers (including the Nektar Panorama series), I’ve come to the conclusion that the best controller for Reason would be a simple one: just let me point at a control on the screen and turn a knob on my desk. A single, high-resolution, analog-style encoder that is completely 1:1, with no acceleration or clicks. Basically, let the screen continue to do what it’s best at, while making hardware that fills the gap of tactility.
If they'd at least implement turning knobs with the mouse wheel like most DAWs do. One could make the rack scrolling and this separable via an optional key (alt, shift or whatever).

Re: Imagine a Hardware version of reason?

Posted: 06 Feb 2018
by EdGrip
That Kontrol arcade thing looks absolutely ideal.
If I were rich, I'd get one.

Re: Imagine a Hardware version of reason?

Posted: 06 Feb 2018
by mojo
fieldframe wrote:
05 Feb 2018
After years of working with various MIDI controllers (including the Nektar Panorama series), I’ve come to the conclusion that the best controller for Reason would be a simple one: just let me point at a control on the screen and turn a knob on my desk. A single, high-resolution, analog-style encoder that is completely 1:1, with no acceleration or clicks. Basically, let the screen continue to do what it’s best at, while making hardware that fills the gap of tactility.
the audient id4 does it, i don't know if their others audio interfaces do it too.
Clever idea

Re: Imagine a Hardware version of reason?

Posted: 06 Feb 2018
by avasopht
I think Reasonista's have been imaginging this since December 2000 ;)

Re: Imagine a Hardware version of reason?

Posted: 06 Feb 2018
by fieldframe
QVprod wrote:
06 Feb 2018
fieldframe wrote:
05 Feb 2018
After years of working with various MIDI controllers (including the Nektar Panorama series), I’ve come to the conclusion that the best controller for Reason would be a simple one: just let me point at a control on the screen and turn a knob on my desk. A single, high-resolution, analog-style encoder that is completely 1:1, with no acceleration or clicks. Basically, let the screen continue to do what it’s best at, while making hardware that fills the gap of tactility.
Basically Kontrol Master. https://www.reasontalk.com/2017/09/kont ... eview-new/

I have both and they pretty much cancel each other out in usefulness. I have trouble trying to integrate both into my workflow. There are some instances where having the control on the Panorama screen is useful but generally I just grab the mouse and use the much larger computer screen. It's so much faster. As far as a hardware version of Reason. I'm not so sure I'd be excited about it. Having done sound programming on hardware keyboards and rack modules... I much prefer software. Perhaps it would work if it were some sort of hybrid like the Musebox (yet obviously much better) where you can hook it up to a screen, mouse and keyboard. Otherwise menu diving is still annoying even on modern keyboards.
mojo wrote:
06 Feb 2018
the audient id4 does it, i don't know if their others audio interfaces do it too.
Clever idea
That's very interesting; I had no idea the hover-to-control pattern had been implemented in shipping products. I'll have to look into both of those.

That said, these are clearly based around what is essentially a hack - emulating the mouse, which requires having to toggle between control types, and can cause the mouse stuttering mentioned in the review. The ideal solution would be some kind of native integration.

My (quite reasonable, I think!) dream would be for Propellerhead to work with their neighbors Teenage Engineering to integrate TE's Ortho Remote (https://www.teenageengineering.com/products/orthoremote) with Reason. So you'd have native, high-resolution, hover-to-control functionality in Reason, with hardware that already exists and costs less than $100!

Re: Imagine a Hardware version of reason?

Posted: 07 Feb 2018
by Faastwalker
The Kontrol Master looks like a very interesting solution to the problem of hardware control. I'm not so keen on having to select horizontal, vertical or circular parameters individually. It would be a lot neater if it just worked on any parameter without having to select those options first. But it's a cool looking device & I do think a viable option to the problem of hardware control over software parameters. It's far from ideal but the ideal solution does not yet exist.

Re: Imagine a Hardware version of reason?

Posted: 08 Feb 2018
by QVprod
Faastwalker wrote:
07 Feb 2018
The Kontrol Master looks like a very interesting solution to the problem of hardware control. I'm not so keen on having to select horizontal, vertical or circular parameters individually. It would be a lot neater if it just worked on any parameter without having to select those options first. But it's a cool looking device & I do think a viable option to the problem of hardware control over software parameters. It's far from ideal but the ideal solution does not yet exist.
It's fair to mention that the vertical mode does work on knobs in Reason so you could technically get away without using circular mode. I understand though, having to know what mode you're in adds an extra step, but most things are vertical anyway.

Re: Imagine a Hardware version of reason?

Posted: 08 Feb 2018
by djs
My initial thought was a hardware device for the Thor and Redrum? That'd be cool, but rather expensive. Touch screen is probably the closest we will get.

Re: Imagine a Hardware version of reason?

Posted: 08 Feb 2018
by Oquasec
Got some midi controllers for reason years back and called it a day

Re: Imagine a Hardware version of reason?

Posted: 08 Feb 2018
by Faastwalker
QVprod wrote:
08 Feb 2018
Faastwalker wrote:
07 Feb 2018
The Kontrol Master looks like a very interesting solution to the problem of hardware control. I'm not so keen on having to select horizontal, vertical or circular parameters individually. It would be a lot neater if it just worked on any parameter without having to select those options first. But it's a cool looking device & I do think a viable option to the problem of hardware control over software parameters. It's far from ideal but the ideal solution does not yet exist.
It's fair to mention that the vertical mode does work on knobs in Reason so you could technically get away without using circular mode. I understand though, having to know what mode you're in adds an extra step, but most things are vertical anyway.
That's good to know. I feel I'm pretty close to ordering one. I think it would work really well with Reason. Just hovering over a parameter to control, with no set-up or mouse click / drag required. It's one of the most painful workflow glitches in Reason - you click / drag a parameter but you've missed the parameter slightly & drag the device instead. ARRGGHHH!! Drives me mental. Especially if you are shift + dragging for precision, in which case a 'miss' usually means that you move AND uncable a device. Makes my blood boil. From a program where worklfow is touted as a major selling point ('we just want people to be able to get on with making music') this is a pitiful oversight that needs correcting ASAP & it would be so easy to do - right click a device, 'lock in place / rack' to keep it in place so click / dragging on anything but a parameter does NOTHING.

Anyway, soak box moment over. Kontrol Master is the answer ;) There are NO worthy controllers out there for good control of software synths. 8 knobs / sliders / buttons is not enough. Maybe one knob & a mouse to do everything is a better solution than having a shed led of knobs that once mapped ............... you completely forget what control is mapped to what parameter!! :? The Kontrol Master makes a lot of sense for synth tweaking with no set-up & in conjunction with an existing peripheral that we cannot NOT use when using software. Mouse in one hand, knob in the other - a simple & powerful workflow enhancement I think ;) For live / performance then an 8 x 8 x 8 (or more) controller would work better with only very specific parameters mapped as opposed to everything on the synth for more hands on synth programming / tweaking. Horses for courses.

Re: Imagine a Hardware version of reason?

Posted: 09 Feb 2018
by napynap
EdGrip wrote:
05 Feb 2018
Like a hardware version of a virtual rack full of hardware?
Yes, it comes with the added sound of electrical emulation interference :lol: :lol: :lol:

Re: Imagine a Hardware version of reason?

Posted: 11 Feb 2018
by K.Markov
Yamaha RS7000 :puf_smile:

Re: Imagine a Hardware version of reason?

Posted: 12 Feb 2018
by taddx
I would totally bite my leg off for a dedicated controller made by Props. One with full integration like Maschine or Push.

Re: Imagine a Hardware version of reason?

Posted: 19 Jun 2018
by theshoemaker
fieldframe wrote:
06 Feb 2018
QVprod wrote:
06 Feb 2018


Basically Kontrol Master. https://www.reasontalk.com/2017/09/kont ... eview-new/

I have both and they pretty much cancel each other out in usefulness. I have trouble trying to integrate both into my workflow. There are some instances where having the control on the Panorama screen is useful but generally I just grab the mouse and use the much larger computer screen. It's so much faster. As far as a hardware version of Reason. I'm not so sure I'd be excited about it. Having done sound programming on hardware keyboards and rack modules... I much prefer software. Perhaps it would work if it were some sort of hybrid like the Musebox (yet obviously much better) where you can hook it up to a screen, mouse and keyboard. Otherwise menu diving is still annoying even on modern keyboards.
mojo wrote:
06 Feb 2018
the audient id4 does it, i don't know if their others audio interfaces do it too.
Clever idea
That's very interesting; I had no idea the hover-to-control pattern had been implemented in shipping products. I'll have to look into both of those.

That said, these are clearly based around what is essentially a hack - emulating the mouse, which requires having to toggle between control types, and can cause the mouse stuttering mentioned in the review. The ideal solution would be some kind of native integration.

My (quite reasonable, I think!) dream would be for Propellerhead to work with their neighbors Teenage Engineering to integrate TE's Ortho Remote (https://www.teenageengineering.com/products/orthoremote) with Reason. So you'd have native, high-resolution, hover-to-control functionality in Reason, with hardware that already exists and costs less than $100!
I'm just looking into buying a good usb audiointerface and been comparing the audient id4 with the scarlet solo and 2i2. The mouse emulation sound compelling. Does it really work with reason? Still don't know whether I need the 2i2 or iD4 or the solo is sufficient, but thats OT here.

Re: Imagine a Hardware version of reason?

Posted: 19 Jun 2018
by tiker01
taddx wrote:
12 Feb 2018
I would totally bite my leg off for a dedicated controller made by Props. One with full integration like Maschine or Push.
This is what is the most lacking thing Reason right now IMO. I am waiting for Nektar to updtae their "P" product line for ages now, but it doesn't seem to happen.

Re: Imagine a Hardware version of reason?

Posted: 19 Jun 2018
by sdst
Imagine a Hardware version of reason?
Image