weird player behavior

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manisnotabird
Posts: 479
Joined: 20 Feb 2015
Location: Austin, TX

08 Jul 2022

Using Kompulsion and the new Delta 1.4 in line to make a sequence and then apply some polymetric changes to it. So far so good. I found that sometimes either adding or deleting players that shouldn't've made any difference (like the Andrew Russell Denote or Selig Audio NoteView with no transposition) did make a difference. Maybe only dragging them in or deleting them while the sequence was playing.

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manisnotabird
Posts: 479
Joined: 20 Feb 2015
Location: Austin, TX

08 Jul 2022

Hm, playing around a bit more perhaps what is happening is that dragging them in or deleting them while the sequencer is running causes some quick doubled notes right when I dragged it in or deleted it. I was using the clock divider in Delta to only play certain notes in the sequence in a way that phased against the length of the pattern and the note doubling would cause that phasing to suddenly jump.

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