CPU load on my MBPro is heavy. Cool that it can run on iPad. Maybe iOS is far more efficient than OSX.joeyluck wrote:I think you might be right.rcbuse wrote:My guess would be so the same UI can be used as a RE and on an iPad. Those knobs look touch friendly.svenh wrote:It looks great and sounds great but why, oh why , putting the delay and the reverb on the back panel?
If you watch the video, you might notice the wood panels, which are not Reason's rack rails.
And the patch browser in the video is different. Unless it is an AU/VST... Looks like an iPad app.
Synapse The Legend Synthesizer is in the Shop
- Marco Raaphorst
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Well sounds like an AU/VST was confirmed, so this could be that...Marco Raaphorst wrote:CPU load on my MBPro is heavy. Cool that it can run on iPad. Maybe iOS is far more efficient than OSX.joeyluck wrote:I think you might be right.rcbuse wrote:My guess would be so the same UI can be used as a RE and on an iPad. Those knobs look touch friendly.svenh wrote:It looks great and sounds great but why, oh why , putting the delay and the reverb on the back panel?
If you watch the video, you might notice the wood panels, which are not Reason's rack rails.
And the patch browser in the video is different. Unless it is an AU/VST... Looks like an iPad app.
- Marco Raaphorst
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is this the introductory price?
superb sounding RE btw.
superb sounding RE btw.
- Marco Raaphorst
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yes makes sense. iPad probably is not yet able to run something like this.joeyluck wrote:Well sounds like an AU/VST was confirmed, so this could be that...Marco Raaphorst wrote:CPU load on my MBPro is heavy. Cool that it can run on iPad. Maybe iOS is far more efficient than OSX.joeyluck wrote:I think you might be right.rcbuse wrote:My guess would be so the same UI can be used as a RE and on an iPad. Those knobs look touch friendly.svenh wrote:It looks great and sounds great but why, oh why , putting the delay and the reverb on the back panel?
If you watch the video, you might notice the wood panels, which are not Reason's rack rails.
And the patch browser in the video is different. Unless it is an AU/VST... Looks like an iPad app.
- fieldframe
- RE Developer
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Maybe not with other apps through AudioBus, but just a single instance doesn't seem unreasonable for one of the more recent iPads.Marco Raaphorst wrote:yes makes sense. iPad probably is not yet able to run something like this.joeyluck wrote:Well sounds like an AU/VST was confirmed, so this could be that...Marco Raaphorst wrote:CPU load on my MBPro is heavy. Cool that it can run on iPad. Maybe iOS is far more efficient than OSX.joeyluck wrote:I think you might be right.rcbuse wrote:My guess would be so the same UI can be used as a RE and on an iPad. Those knobs look touch friendly.svenh wrote:It looks great and sounds great but why, oh why , putting the delay and the reverb on the back panel?
If you watch the video, you might notice the wood panels, which are not Reason's rack rails.
And the patch browser in the video is different. Unless it is an AU/VST... Looks like an iPad app.
I'm not sure about that. The Moog Model 15 is amazing and complexMarco Raaphorst wrote:yes makes sense. iPad probably is not yet able to run something like this.joeyluck wrote:Well sounds like an AU/VST was confirmed, so this could be that...Marco Raaphorst wrote:CPU load on my MBPro is heavy. Cool that it can run on iPad. Maybe iOS is far more efficient than OSX.joeyluck wrote:I think you might be right.rcbuse wrote:My guess would be so the same UI can be used as a RE and on an iPad. Those knobs look touch friendly.svenh wrote:It looks great and sounds great but why, oh why , putting the delay and the reverb on the back panel?
If you watch the video, you might notice the wood panels, which are not Reason's rack rails.
And the patch browser in the video is different. Unless it is an AU/VST... Looks like an iPad app.
- Marco Raaphorst
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nice! I guess my late 2013 MBPro is getting a bit outdatedtumar wrote:Actually iPad run something like this:Marco Raaphorst wrote:
yes makes sense. iPad probably is not yet able to run something like this.
- jfrichards
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The Arturia presenter has answered, "What happened to my son's hamster?" "Our Piggy ate her."tumar wrote:...Actually iPad run something like this:...
Bounce in place is my best friend within Reason Someone told me it can help me to save some DSP, if I need more
- SynapseAudio
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Just to clarify the video shows the VST version. It looks practically identical, just the CV connectors and the External inputs are missing since this doesn't exist in the VST world
Richard
Richard
- SynapseAudio
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No secret, it was the QRS. We added/changed quite a bit though, the original has less density and does not have modulation for instance. That's why we wrote "inspired by" in that case.pedrocaetanos wrote:Hi Richard,
Thank for your participation in the forum, and thank you for great products - by now I have almost all
Although a bit off-topic, could I get an hint to my question, please?... or am I hitting a trade secret?
Richard
Maybe you could add the reverb Algorithmen from the legend to antidote and dr-1 as well in an update. Or release it at least as a separate Rack extension.SynapseAudio wrote:No secret, it was the QRS. We added/changed quite a bit though, the original has less density and does not have modulation for instance. That's why we wrote "inspired by" in that case.pedrocaetanos wrote:Hi Richard,
Thank for your participation in the forum, and thank you for great products - by now I have almost all
Although a bit off-topic, could I get an hint to my question, please?... or am I hitting a trade secret?
Richard
- JiggeryPokery
- RE Developer
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Some beautiful presets in this one, and it's a shame the FX, but especially that lovely reverb, were relegated to the back when it's only a 7U device. It's not too late to fix this.
More problematic is why was the fader handle left at the incorrect height? It means the travel distance of the fader requires about four times the actual range. Looks to me like fader handle height (probably around 10mm) has been set to the height of the fader travel range. Rather surprised and even disappointed something that simple that got past beta tbh, I spotted that the first time I moved the wheels with a mouse. If the device is at the top of a full screen rack column, and the fader at zero, it can't even travel the full range in one mouse movement, as the cursor hits the top of the screen first.
edit: A quick follow-up and rechecking of this error on my other machine this morning and actually the issue is bit more complex so I could be wrong there. I have feeling because it's Mod Wheel it might be forced to operate in a different manner. On the one hand, if Mouse Range Precision is set to "Normal", the wheel faders will appear to operate correctly, so I guess it's possible there is a circumstance it got overlooked if everyone had Normal range set. I'd still suggest the fader setup might be wrong, as even using when "Very Precise" as the range, the travel distance of the mouse cursor should still be the same unless one is holding Shift to get the extra precision. But as I say, it's possible the mod wheel parameter forces the fader to operate in an unexpected and quite poor manner that's out of the devs control. Hmmm.
More problematic is why was the fader handle left at the incorrect height? It means the travel distance of the fader requires about four times the actual range. Looks to me like fader handle height (probably around 10mm) has been set to the height of the fader travel range. Rather surprised and even disappointed something that simple that got past beta tbh, I spotted that the first time I moved the wheels with a mouse. If the device is at the top of a full screen rack column, and the fader at zero, it can't even travel the full range in one mouse movement, as the cursor hits the top of the screen first.
edit: A quick follow-up and rechecking of this error on my other machine this morning and actually the issue is bit more complex so I could be wrong there. I have feeling because it's Mod Wheel it might be forced to operate in a different manner. On the one hand, if Mouse Range Precision is set to "Normal", the wheel faders will appear to operate correctly, so I guess it's possible there is a circumstance it got overlooked if everyone had Normal range set. I'd still suggest the fader setup might be wrong, as even using when "Very Precise" as the range, the travel distance of the mouse cursor should still be the same unless one is holding Shift to get the extra precision. But as I say, it's possible the mod wheel parameter forces the fader to operate in an unexpected and quite poor manner that's out of the devs control. Hmmm.
Last edited by JiggeryPokery on 24 Sep 2016, edited 5 times in total.
- pedrocaetanos
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I suppose The Legend's filter input will allow to use the reverb, but even with the filter all open won't the simulation will be still running and burning CPU? Releasing the reverb standalone is a great idea.riemac wrote:Maybe you could add the reverb Algorithmen from the legend to antidote and dr-1 as well in an update. Or release it at least as a separate Rack extension.SynapseAudio wrote:No secret, it was the QRS. We added/changed quite a bit though, the original has less density and does not have modulation for instance. That's why we wrote "inspired by" in that case.pedrocaetanos wrote:Hi Richard,
Thank for your participation in the forum, and thank you for great products - by now I have almost all
Although a bit off-topic, could I get an hint to my question, please?... or am I hitting a trade secret?
Richard
And did I guess wrong again when I thought that Fat Space is inspired by the AMS RMX 16?
PS: might as well ask it too - what classic is a two-stage design like the DC-2? unless... Dimension D?
Thanks!
Based on a true story. No Musical Instruments Were Harmed in the Making of This Forum Post. | SoundCloud set |
Is it possible to use Distributor with only two instances of The Legend to get 8 voices?
The great delay and reverb of this synth are important parts of the overall sound when designin patches, and all the important sound design elements should be easily accessible. The knobs on the back are not as easily accessible, they could even be severely hidden by cables when the routing gets complex in the rack.JiggeryPokery wrote:Some beautiful presets in this one, and it's a shame the FX, but especially that lovely reverb, were relegated to the back when it's only a 7U device. It's not too late to fix this.
Even worse: when they are on the back, they can not be mapped on my Panorama, i.e. I get less of that lovely hardware feeling that I get when I can reach all sound design parameters by twisting knobs on my controller.
Having said that, I already bought the synth so obviously I find the value good enough anyway, but still as JP wrote, it's a shame...
It should be. Distributor switches after each note. But i am not sure if it works with polyphony chords, maybe if you conbine the note outs to only 2 or tweakt it a bit - never tried tbh.joeyluck wrote:Is it possible to use Distributor with only two instances of The Legend to get 8 voices?
Reason12, Win10
I saw one maybe 2 post on here with people mentioning that they wanted to also get the VST version along side the RE version...well SYNAPSE just officially released the VST version as off 30 minutes ago :
http://www.synapse-audio.com/thelegend.html
http://www.synapse-audio.com/thelegend.html
My opinion is that Propellerhead REASON needs a complete rewrite!
P.S: people should stop saying "No it won't happen" when referring to a complete rewrite of REASON. I have 3 letters for ya....VST
Mon Dec 11, 2017 1:53 pm
P.S: people should stop saying "No it won't happen" when referring to a complete rewrite of REASON. I have 3 letters for ya....VST
Mon Dec 11, 2017 1:53 pm
- SynapseAudio
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Yes, remember the crossgrade is free. In case of a RE->VST crossgrade we need the receipt/invoice as proof of purchase, and for a VST->RE crossgrade, we need your PH username to issue a NFR license.pjeudy wrote:I saw one maybe 2 post on here with people mentioning that they wanted to also get the VST version along side the RE version...well SYNAPSE just officially released the VST version as off 30 minutes ago :
http://www.synapse-audio.com/thelegend.html
Richard
- SynapseAudio
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Thanks JP, we'll look into this.JiggeryPokery wrote:edit: A quick follow-up and rechecking of this error on my other machine this morning and actually the issue is bit more complex so I could be wrong there. I have feeling because it's Mod Wheel it might be forced to operate in a different manner. On the one hand, if Mouse Range Precision is set to "Normal", the wheel faders will appear to operate correctly, so I guess it's possible there is a circumstance it got overlooked if everyone had Normal range set. I'd still suggest the fader setup might be wrong, as even using when "Very Precise" as the range, the travel distance of the mouse cursor should still be the same unless one is holding Shift to get the extra precision. But as I say, it's possible the mod wheel parameter forces the fader to operate in an unexpected and quite poor manner that's out of the devs control. Hmmm.
No, it certainly is But the RMX has both a completely different sound and uses a completely different technology- since it's based on just a few delay lines which was all processors back then could handle.pedrocaetanos wrote:And did I guess wrong again when I thought that Fat Space is inspired by the AMS RMX 16?
Thanks!
Richard
- SynapseAudio
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We thought about the latter, not sure if/when we'll get around to that though. If we made it separate it would certainly be something bigger and with more featuresriemac wrote:Maybe you could add the reverb Algorithmen from the legend to antidote and dr-1 as well in an update. Or release it at least as a separate Rack extension.
Richard
I've always been wondered about NFR licenses for Rack Extensions. If they can't be resold or traded, aren't they all NFR? Curious why the distinction. Unless maybe Propellerhead plans to potentially offer reselling in the future...SynapseAudio wrote:Yes, remember the crossgrade is free. In case of a RE->VST crossgrade we need the receipt/invoice as proof of purchase, and for a VST->RE crossgrade, we need your PH username to issue a NFR license.pjeudy wrote:I saw one maybe 2 post on here with people mentioning that they wanted to also get the VST version along side the RE version...well SYNAPSE just officially released the VST version as off 30 minutes ago :
http://www.synapse-audio.com/thelegend.html
Richard
But anyways, really great of you for doing this
That would be great. DR-1 is my go to reverb in reason and it would be great If you would make a new reverb with more features. I will be the first to buy it.SynapseAudio wrote:We thought about the latter, not sure if/when we'll get around to that though. If we made it separate it would certainly be something bigger and with more featuresriemac wrote:Maybe you could add the reverb Algorithmen from the legend to antidote and dr-1 as well in an update. Or release it at least as a separate Rack extension.
Richard
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